• In Between 02

    "In Between" - a story driven puzzle platformer

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    "Eternal Commotion"

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    "Agent Smoke" - Film Noir Autorunner for Mobile Devices

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    Online DVD / iTunes extra menu

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Recent Posts

Procedural Asteroids – Part 1

Procedural Asteroids – Part 1

May 1, 2014 | No Comments

Recently i started working on a spacegame. One of the goals is to create as much as possible procedurally, so an …

How to sort Lists in C# or: IComparer rocks!

Feb 26, 2014 | No Comments

For a game i’m working on i needed to sort cities based on the commodities that are sold in these cities. The …

Procedural content generators vs human feelings

Feb 26, 2014 | No Comments

Cross post from gentlymad.org

A Poem:
All games play mad, small consoles.
Gentlymad, developer, and …

How one step back can result in five steps forward

How one step back can result in five steps forward

Feb 26, 2014 | No Comments

Cross post from gentlymad.org

While developing In Between we had the idea of a dynamically shattering a …